The first task for Creative Platforms was to go through a bit of a list of questions and figure out what the industry would require of me. below is that list.
- Research – What Industry?
Video game development, preferably AA development.
- What Role in that industry?
(Technical) Sound Designer, a mix between audio design and audio system creation
Job Posting for Technical Sound Designer at Ubisoft
Job Posting for Audio Designer at Ubisoft
Job Posting for Audio Designer at Playground Games
Job Posting for Audio Designer at Studio Gobo
- What content do you already have? what are you planning over the coming year that can be included?
https://www.roywilmer.com/ has some content worth considering though it is outdated and there is an updated version of the Ragnarok project that I still need to include. During my time at Portsmouth I will be creating another piece for my portfolio during the Create Worlds course and the Sound for moving Image course.
- Industry experience? Get a placement sorted and contacts to gain feedback on your work.
I have contacts with Jonathan van Wijngaarden (current composer/sound designer) and when my portfolio is more presentable I intend to start setting up proper contact with Digital extremes and Studio Gobo.
- Start your own blog ideally use Tumblr or WordPress
Link: https://www.roywilmer.com/blog/
- Portfolio site
WIP site: https://www.roywilmer.com/
Reflection
In the video below I talk about some of the points that I wasn’t able to put in the other videos as well as the SWOT analysis and how it relates to how I will be improving myself and this website/branding in the future. The video itself is simply a screen shot that I talk over as I didn’t feel that any video I had fit the topic